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<td align="left" id="subTitle" class="titleTableSubTitle">Class&nbsp;IsometricView</td><td align="right" id="subNav" class="titleTableSubNav"><a href="#propertySummary">Properties</a>&nbsp;| <a href="#methodSummary">Methods</a></td>
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<td class="classHeaderTableLabel">Package</td><td><a onclick="javascript:loadClassListFrame('class-list.html')" href="package-detail.html">kaaengine.display</a></td>
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<td class="classHeaderTableLabel">Class</td><td class="classSignature">public class IsometricView</td>
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<td class="classHeaderTableLabel">Inheritance</td><td class="inheritanceList">IsometricView <img class="inheritArrow" alt="Inheritance" title="Inheritance" src="../../images/inherit-arrow.gif"> mx.core.UIComponent</td>
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<td class="classHeaderTableLabel">Implements</td><td><a href="IView.html">IView</a></td>
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<p></p>
  Displays an IsoWorld
  <p></p>
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<a name="propertySummary"></a>
<div class="summarySection">
<div class="summaryTableTitle">Public Properties</div>
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<th>&nbsp;</th><th colspan="2">Property</th><th class="summaryTableOwnerCol">Defined&nbsp;by</th>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#isInitialized">isInitialized</a> : Boolean = false<div class="summaryTableDescription">
      boolean that tell user of this component if initialization has been done or is
      in progress
      </div>
</td><td class="summaryTableOwnerCol">IsometricView</td>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#isoWorld">isoWorld</a> : <a href="../core/IsoWorld.html">IsoWorld</a>
<div class="summaryTableDescription">[write-only]</div>
</td><td class="summaryTableOwnerCol">IsometricView</td>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#m_IsoWorld">m_IsoWorld</a> : <a href="../core/IsoWorld.html">IsoWorld</a>
<div class="summaryTableDescription">
      the iso world object
      </div>
</td><td class="summaryTableOwnerCol">IsometricView</td>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#U">U</a> : int = 32<div class="summaryTableDescription">
      unit for single tile in the isometric world
      </div>
</td><td class="summaryTableOwnerCol">IsometricView</td>
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<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#visibleRect">visibleRect</a> : Rectangle<div class="summaryTableDescription">
      part of offScreen bitmap that is visible this rectangle x ans y position
      changes during scrolling it permit a display reconstruction only if this
      rectangle x and y coordinates are outide of offScreen bitmap.</div>
</td><td class="summaryTableOwnerCol">IsometricView</td>
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<div class="summaryTableTitle">Public Methods</div>
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<th>&nbsp;</th><th colspan="2">Method</th><th class="summaryTableOwnerCol">Defined&nbsp;by</th>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol">
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<a class="signatureLink" href="#IsometricView()">IsometricView</a>()</div>
<div class="summaryTableDescription"></div>
</td><td class="summaryTableOwnerCol">IsometricView</td>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol">
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<a class="signatureLink" href="#render()">render</a>():void</div>
<div class="summaryTableDescription">
   little method, that make this component visible
   
   </div>
</td><td class="summaryTableOwnerCol">IsometricView</td>
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<div class="summaryTableTitle">Protected Methods</div>
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<th>&nbsp;</th><th colspan="2">Method</th><th class="summaryTableOwnerCol">Defined&nbsp;by</th>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol">
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<a class="signatureLink" href="#commitProperties()">commitProperties</a>():void</div>
<div class="summaryTableDescription">
    Overrided commitProperties method that performs changes to the model
    will probably call invalidateDisplayList() if major changes are done
   
   </div>
</td><td class="summaryTableOwnerCol">IsometricView</td>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="#createChildren()">createChildren</a>():void</div>
<div class="summaryTableDescription">
    
   
   </div>
</td><td class="summaryTableOwnerCol">IsometricView</td>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="#updateDisplayList()">updateDisplayList</a>(unscaledWidth:Number, unscaledHeight:Number):void</div>
<div class="summaryTableDescription">
   Overrided updateDisplayList method that performs on screen display simple copy from off screen bitmap
   reactive to invalidateDisplayList() calls  
   </div>
</td><td class="summaryTableOwnerCol">IsometricView</td>
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<a name="propertyDetail"></a>
<div class="detailSectionHeader">Property detail</div>
<a name="isInitialized"></a>
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<td class="detailHeaderName">isInitialized</td><td class="detailHeaderType">property</td>
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<div class="detailBody">
<code>public var isInitialized:Boolean = false</code><p>
      boolean that tell user of this component if initialization has been done or is
      in progress
      </p></div>
<a name="isoWorld"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
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<td class="detailHeaderName">isoWorld</td><td class="detailHeaderType">property</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>isoWorld:<a href="../core/IsoWorld.html">IsoWorld</a></code>&nbsp;&nbsp;[write-only]<span class="label">Implementation</span>
<br>
<code>&nbsp;&nbsp;&nbsp;&nbsp;public function set isoWorld(value:<a href="../core/IsoWorld.html">IsoWorld</a>):void</code>
<br>
</div>
<a name="m_IsoWorld"></a>
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<td class="detailHeaderName">m_IsoWorld</td><td class="detailHeaderType">property</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
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<div class="detailBody">
<code>public var m_IsoWorld:<a href="../core/IsoWorld.html">IsoWorld</a></code><p>
      the iso world object
      </p></div>
<a name="U"></a>
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<td class="detailHeaderName">U</td><td class="detailHeaderType">property</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>public var U:int = 32</code><p>
      unit for single tile in the isometric world
      </p></div>
<a name="visibleRect"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">visibleRect</td><td class="detailHeaderType">property</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>public var visibleRect:Rectangle</code><p>
      part of offScreen bitmap that is visible this rectangle x ans y position
      changes during scrolling it permit a display reconstruction only if this
      rectangle x and y coordinates are outide of offScreen bitmap.
      </p></div>
<a name="constructorDetail"></a>
<div class="detailSectionHeader">Constructor detail</div>
<a name="IsometricView()"></a>
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<td class="detailHeaderName">IsometricView</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">constructor</td>
</tr>
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<div class="detailBody">
<code>public function IsometricView()</code>
</div>
<a name="methodDetail"></a>
<div class="detailSectionHeader">Method detail</div>
<a name="commitProperties()"></a>
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<td class="detailHeaderName">commitProperties</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method</td>
</tr>
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<div class="detailBody">
<code>protected override function commitProperties():void</code><p>
    Overrided commitProperties method that performs changes to the model
    will probably call invalidateDisplayList() if major changes are done
   
   </p></div>
<a name="createChildren()"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
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<td class="detailHeaderName">createChildren</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>protected override function createChildren():void</code><p>
    
   
   </p></div>
<a name="render()"></a>
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<td class="detailHeaderName">render</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>public function render():void</code><p>
   little method, that make this component visible
   
   </p></div>
<a name="updateDisplayList()"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">updateDisplayList</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>protected override function updateDisplayList(unscaledWidth:Number, unscaledHeight:Number):void</code><p>
   Overrided updateDisplayList method that performs on screen display simple copy from off screen bitmap
   reactive to invalidateDisplayList() calls  
   </p><span class="label">Parameters</span>
<table border="0" cellspacing="0" cellpadding="0">
<tr>
<td width="20px"></td><td><code><span class="label">unscaledWidth</span>:Number</code></td>
</tr>
<tr>
<td class="paramSpacer">&nbsp;</td>
</tr>
<tr>
<td width="20px"></td><td><code><span class="label">unscaledHeight</span>:Number</code></td>
</tr>
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